Up: Game 2  Up: Game 2 Outline

Going Gothic

"We've narrowed the source of the disruption to somewhere between the 1760s and the 1820s," explains Vangoys as you walk through the woods "We've also narrowed it to one of two locations; Europe or the eastern half of the US...ah, here's my ship."

The both of you arrive in a clearing where a dark, sinister, locomotive-type vehicle is sitting. "It's more advanced than it looks, you know" as he opens a door in the boiler and walks in!

You squeeze in after him to find yourself not in a blazing boiler, but in a steampunk-style control room. "Ready to take off?" he asks.


Written by an anonymous author

Back to the parent page

(This page has not yet been checked by the maintainers of this site.)