Interactive Story, Game 1 | Game 1 Outline |
You take a deep breath and focus. The world starts to move in slow motion as the Kasuken-Do technique takes effect. Admiral Thrawn speaks, but his lips move at a snail's pace, and his words sound like a labored moan. It's time to act.
You floor the gas, and the car lunges forward, plowing through stormtroopers. The ones behind you fire their blasters, but your Dokujen-Sai sixth sense hears their bloodthirsty cry and propels your body up through the sun-roof, and into the middle of a group of stormtroopers. Their reflexes are slow, delayed - they are like dead men in your eyes. You duck and sweep in a lazy circle, knocking them off their feet. Meanwhile your car continues it's lethal lunge, crashing through more stormtroopers before hitting the wall, causing impressive electrical fireworks. You get up, facing a wall of stormtroopers all around you. They fire, but you leap high into the air at Dokujen-Sai's first warning. To the troopers, it seems like you just vanished, and their beams go through thin air to kill their own comrades. Then you land among them again, kicking, punching and sweeping. Your blows break their armor like cardboard, adding to the impressive death-toll.
"Stop firing!" Thrawn yells in desperation as more stormtroopers die by their own blasts. But by then half are dead or maimed, and the rest are in flight, dying as you pursue them. Thrawn realizes the danger and turns to flee himself, but then you reach him and break his neck with a simple throw.
As the last stormtroopers run out of the docking bay, you kneel and breathe heavily. The fight took more out of you than you thought.
Written by Ryu