Game 3 | Game 3 Outline |
...only to find the kitchen empty. A shattered plate lies on the ground, a broken glass beside it. The window's open. "Must've been the wind..." You go to clean up the mess, when the door suddenly slams behind you. You ignore it, though - this is your own house, there's nothing to be afraid of. After picking up the plate shards and glass fragments, you close the window and leave the kitchen.
...or at least, you try to. The door's jammed shut - you can't open it. You tug and pull at it, but the stubborn thing won't budge. You try pushing instead, but it makes no difference - you're trapped in your own kitchen. The lights begin to flicker randomly, before suddenly turning off altogether, plunging you into pitch-darkness. You try to shake the fear growing in the back of your mind, but it's a hopeless battle; you soon find yourself huddled in the corner, quaking with terror. What seems like hours later, a warm light breaks the darkness. You slowly crawl towards it, inching your way across the cold floor. You quickly realise that you're no longer in your kitchen - the room you're in currently feels more like a hallway. You manage to pull yourself to your feet, then take a moment to inspect the walls. They're built out of old stone bricks, like the ones you'd find in a cemetery, or a castle. Strange. A nagging thought lingers at the back of your mind, but you can't focus - it's like there's a thick blanket over your brain. Your eyes catch the glow at the end of the hallway, and you decide to head towards it. Light is good, right?
You hope so.
Written by an anonymous author
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