Game 3 | Game 3 Outline |
You finally reach the other side of the hallway, only to find one last door. Out of curiosity, you try to open it. It swings open easily, and you walk inside. It's full of switches. All of the walls are covered in levers. You flip one, just to see what happens. You hear the click of a door opening, and look back into the hallway. You guess these switches control the doors. You start flipping all the switches you can reach, hoping that one will open up an exit door, or something like that. One of the doors near you opens, and curiosity wins. You abandon the switches and re-enter the hallway. Reaching the open door, you look inside and see nothing of importance whatsoever. You're about to head back towards the switch room when something at the other end of the hall catches your eye. Green dust begins pouring through the secret door, and you lose all rational thought as fear takes hold. You run into the room, and shut the door behind you. It closes with an ominous click, and you realise you just locked yourself in.
You test the knob. Yep, it's definitely locked tight. But at least the Leprechaun can't get in. You shrug, then turn to check what the room contains. It's a kitchen. Pretty average - a table in the centre, an oven, stove, fridge in the corner. There's also a walk-in pantry.
What do you do?
Written by Traveller
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